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IMPROVING STUDENTS’ VOCABULARY MASTERY THROUGH RIDDLE GAME

SULIYEM, IKIP (2016) IMPROVING STUDENTS’ VOCABULARY MASTERY THROUGH RIDDLE GAME. Other thesis, IKIP PGRI PONTIANAK.

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Abstract

Suliyem. 2015. Improving Students’ Vocabulary Mastery Through Riddle
Game (A Classroom Action Research To The Eight Grade
Students of MTs. Negeri Mempawah Hilir In The Academic
year of 2014/2015)

The research was conducted in order to improving student’s vocabulary
mastery through riddle game (A classroom action research to the eight grade
students of MTs. Negeri Mempawah Hilir in the academic year of 2014/2015).
This research was done by using Classroom Action Research method. This
research was conducted at the Eight Grade Students of MTs. Negeri Mempawah
Hilir. The researcher used purposive sampling as the sampling technique by
choosing VIII

A as research sample that consist of 34 students.
Technique of collecting data were observation technique and measurement
technique. Field note, observation checklist, recording, and vocabulary test were
as researcher’ tools to collect the data. To analyze the data, the researcher used
qualitative and quantitative analysis.
After the result of the test, field note, and observation checklist had been
calculated and analyzed by the researcher, the results showed that the students’
vocabulary mastery improved in each cycle. The result of field note, and
observation also showed a positive response of the students during the
implementation of Riddle Game in teaching vocabulary.
Based on the result above, the researcher concluded that Riddle Game
could improve students’ vocabulary mastery

Item Type: Thesis (Other)
Subjects: Skripsi
Divisions: Fakultas Pendidikan Bahasa dan Seni > Pendidikan Bahasa Inggris
Depositing User: Users 7 not found.
Date Deposited: 16 Jun 2016 02:51
Last Modified: 16 Jun 2016 02:51
URI: http://digilib.ikippgriptk.ac.id/id/eprint/141

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